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Devlog
Loose Change - KIT207 Grp 6
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Devlog
Devlog 6
October 09, 2023
by
Siderun
We have made the third and final level of our prototype. Featuring more rats... More fans... A descent filled with holes... And perilous walkways. We also added logic behind the goop obstacle. Now, if...
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Devlog 5
October 05, 2023
by
Siderun
Our second level has been extended even more: There are also black walls at the beginning and end of the pipes. These represent the end of the level. We also added some lighting this week, orange in l...
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Devlog 4
September 26, 2023
by
Siderun
We have refined and extended our first level: No, that's not a snake. We have also started on another level... ...featuring a fan... ...and a rather large rat. As of now, they haven't been scripted ye...
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Devlog 3
September 19, 2023
by
Siderun
Throughout this past week, we have made more progress on our game. We decided that, to add more variety to our game, that the pipes in our levels should turn at different angles. What we did was dupli...
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Devlog 2
September 12, 2023
by
Siderun
This past week we continued development of our game. The first level has been significantly modified. Perhaps the biggest change was to add custom models into the game, such as the small pipes: And th...
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Devlog 1
September 05, 2023
by
Yunttraz
To start this project we wanted to implement the core mechanics of our game along with foundational assets. From there, we can start creating the map that the game will take place in. This includes: S...
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